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	<title>Big Bang Games</title>
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	<link>http://bigbanggames.ca</link>
	<description>Exciting!</description>
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		<title>Kings [The Drinking Game] Released</title>
		<link>http://bigbanggames.ca/kings-released/</link>
		<comments>http://bigbanggames.ca/kings-released/#comments</comments>
		<pubDate>Sat, 08 May 2010 18:50:20 +0000</pubDate>
		<dc:creator>Evan</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[bbg]]></category>
		<category><![CDATA[big bang games]]></category>
		<category><![CDATA[cards]]></category>
		<category><![CDATA[deck]]></category>
		<category><![CDATA[drinking game]]></category>
		<category><![CDATA[drinking with cards]]></category>
		<category><![CDATA[features]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[friends]]></category>
		<category><![CDATA[king's cup]]></category>
		<category><![CDATA[kings]]></category>
		<category><![CDATA[kings kup]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[released]]></category>
		<category><![CDATA[rules]]></category>

		<guid isPermaLink="false">http://bigbanggames.ca/?p=359</guid>
		<description><![CDATA[So over the last couple days we made a quick card game called Kings, based off of the game King&#8217;s Cup. The other day we were looking for an online version to play since we couldn&#8217;t find a deck of cards anywhere, but we had trouble finding an online version as well. So the next ]]></description>
			<content:encoded><![CDATA[<p>So over the last couple days we made a quick card game called Kings, based off of the game King&#8217;s Cup. The other day we were looking for an online version to play since we couldn&#8217;t find a deck of cards anywhere, but we had trouble finding an online version as well. So the next day we decided to make it.<br />
<span id="more-359"></span></p>
<p>Since everyone tends to play the game a little differently, one of the features in the game that we think you will like is that you can change what each cards does while you&#8217;re playing the game. The best part about this is once you change it, you don&#8217;t have to worry about changing the rules ever again. It is automatically saved on your computer for the next time you want to play.</p>
<p>So grab your friends and start drinking!</p>
<p>Click <a title="Play Kings" href="http://bigbanggames.ca/games/kings/play/" target="_blank">here</a> to play the game.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Dead On Arrival: Playtest Update</title>
		<link>http://bigbanggames.ca/dead-on-arrival-playtest-update/</link>
		<comments>http://bigbanggames.ca/dead-on-arrival-playtest-update/#comments</comments>
		<pubDate>Tue, 20 Apr 2010 00:08:48 +0000</pubDate>
		<dc:creator>Evan</dc:creator>
				<category><![CDATA[Xbox 360 Indie]]></category>
		<category><![CDATA[Dead on Arrival]]></category>
		<category><![CDATA[DOA]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[harddrive]]></category>
		<category><![CDATA[playtest]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://bigbanggames.ca/?p=308</guid>
		<description><![CDATA[Well we got some positive feedback after the playtesting session. A lot of the changes we have to make is just minor situations that normal users would probably not put themselves in. Things like ripping out the harddrive while trying to save. However, we have to make the game run fluently non the less.
We haven&#8217;t ]]></description>
			<content:encoded><![CDATA[<p>Well we got some positive feedback after the playtesting session. A lot of the changes we have to make is just minor situations that normal users would probably not put themselves in. Things like ripping out the harddrive while trying to save. However, we have to make the game run fluently non the less.</p>
<p>We haven&#8217;t had a lot of time to work on the game and have been very busy with other projects. We&#8217;ll keep you updated when all the changes are made, and the game gets submitted for peer review, which is the final step before it is available on the xbox live marketplace.</p>
<p>Thanks again for the patience!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Dead On Arrival: Up for Playtesting</title>
		<link>http://bigbanggames.ca/dead-on-arrival-up-for-playtesting/</link>
		<comments>http://bigbanggames.ca/dead-on-arrival-up-for-playtesting/#comments</comments>
		<pubDate>Mon, 29 Mar 2010 01:39:24 +0000</pubDate>
		<dc:creator>Evan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://bigbanggames.ca/?p=286</guid>
		<description><![CDATA[
Well, Dead on Arrival is official completed and is now up for playtesting on the xna community website. Depending on how long it takes and how well it does in playtesting, the game will be up for review anywhere from 1-4 weeks.
Hopefully we get a lot of positive feedback or at least nothing major that ]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><img class="alignright size-full wp-image-289" title="GameThumbnail" src="http://bigbanggames.ca/wp-content/uploads/2010/03/GameThumbnail.png" alt="GameThumbnail" width="100" height="100" /></p>
<p style="text-align: left;">Well, Dead on Arrival is official completed and is now up for playtesting on the xna community website. Depending on how long it takes and how well it does in playtesting, the game will be up for review anywhere from 1-4 weeks.</p>
<p style="text-align: left;"><span id="more-286"></span>Hopefully we get a lot of positive feedback or at least nothing major that is going to need changing so we can release the game as soon as possible.</p>
<p style="text-align: left;">If anyone is reading this and has an XNA premium membership, please playtest Dead On Arrival!!</p>
<p style="text-align: left;">Thanks,<br />
Big Bang Games</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Dead On Arrival: Indie Box Art</title>
		<link>http://bigbanggames.ca/dead-on-arrival-indie-box-art/</link>
		<comments>http://bigbanggames.ca/dead-on-arrival-indie-box-art/#comments</comments>
		<pubDate>Sun, 07 Mar 2010 19:11:17 +0000</pubDate>
		<dc:creator>Evan</dc:creator>
				<category><![CDATA[Xbox 360 Indie]]></category>
		<category><![CDATA[box art]]></category>
		<category><![CDATA[Dead on Arrival]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[indie game]]></category>
		<category><![CDATA[released]]></category>

		<guid isPermaLink="false">http://bigbanggames.ca/?p=269</guid>
		<description><![CDATA[
Yes we know, DOA has been taking way too long to be released. These last couple of weeks have been really busy for us and we didn&#8217;t have any time to make progress on the game. But now that were back on track, expect the game to be released very soon. Final touches are still ]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" title="DeadOnArrivalIndieCoverArt" src="http://bigbanggames.ca/wp-content/uploads/2010/03/DeadOnArrivalIndieCoverArt.png" alt="DeadOnArrivalIndieCoverArt" width="219" height="300" /></p>
<p>Yes we know, DOA has been taking way too long to be released. These last couple of weeks have been really busy for us and we didn&#8217;t have any time to make progress on the game. But now that were back on track, expect the game to be released very soon. Final touches are still being added to the game but besides that, it&#8217;s basically done.</p>
<p>In the meantime we designed the box art for the game. Hopefully this inspires you a bit more to want to play the game once it&#8217;s released.</p>
<p>Any comments or criticism would be appreciated.</p>
<p>Thanks for your patience!<br />
BBG</p>
]]></content:encoded>
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		<item>
		<title>Box2D in Actionscript 3.0 Game</title>
		<link>http://bigbanggames.ca/box2d-in-actionscript-3-0-game/</link>
		<comments>http://bigbanggames.ca/box2d-in-actionscript-3-0-game/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 22:53:46 +0000</pubDate>
		<dc:creator>Evan</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[actionscript 3.0]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[Box2D]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[jenga]]></category>
		<category><![CDATA[level editor]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[online]]></category>

		<guid isPermaLink="false">http://bigbanggames.ca/?p=245</guid>
		<description><![CDATA[We have plans to start making games with our good friend over at Throw the Project, who specializes in flash games. We have a prototype to show you of the new game we have been working on at the end of this post.
Using Box2D, this is a Jenga style game where 2 players take turns ]]></description>
			<content:encoded><![CDATA[<p>We have plans to start making games with our good friend over at <a href="http://www.throwtheproject.com/">Throw the Project</a>, who specializes in flash games. We have a prototype to show you of the new game we have been working on at the end of this post.</p>
<p><span id="more-245"></span>Using Box2D, this is a Jenga style game where 2 players take turns removing a block, trying to prevent the red blocks from falling off the platform. The person who knocks off the least amount of red blocks wins the round. The game will have several different types of blocks including ice and ground, which can be found in the prototype. The ice block has a lower friction, and the ground block has a higher friction compared to the basic blocks. We plan to have a level editor and online multiplayer as well.</p>
<p>If you have your own ideas to make this game better, let us know in the comment section of this post</p>
<p><object style="width: 500px; height: 392px;" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500" height="392" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://bigbanggames.ca/wp-content/uploads/2010/02/ToppleBlox2.swf" /><embed style="width: 500px; height: 392px;" type="application/x-shockwave-flash" width="500" height="392" src="http://bigbanggames.ca/wp-content/uploads/2010/02/ToppleBlox2.swf"></embed></object></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Dead On Arrival: Release Pushed Back</title>
		<link>http://bigbanggames.ca/dead-on-arrival-release-pushed-back/</link>
		<comments>http://bigbanggames.ca/dead-on-arrival-release-pushed-back/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 22:35:09 +0000</pubDate>
		<dc:creator>Evan</dc:creator>
				<category><![CDATA[Xbox 360 Indie]]></category>
		<category><![CDATA[arrival]]></category>
		<category><![CDATA[bang]]></category>
		<category><![CDATA[better]]></category>
		<category><![CDATA[big]]></category>
		<category><![CDATA[busy]]></category>
		<category><![CDATA[complete]]></category>
		<category><![CDATA[dead]]></category>
		<category><![CDATA[enemies]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[great]]></category>
		<category><![CDATA[released]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[waiting]]></category>

		<guid isPermaLink="false">http://bigbanggames.ca/?p=243</guid>
		<description><![CDATA[We have been really busy lately and aren&#8217;t getting as much done on the game as we had hoped in the last month, especially with adding in the new enemies. The game needs more time until it is completely ready to be released. We really want it to be a great game, and the more ]]></description>
			<content:encoded><![CDATA[<p>We have been really busy lately and aren&#8217;t getting as much done on the game as we had hoped in the last month, especially with adding in the new enemies. The game needs more time until it is completely ready to be released. We really want it to be a great game, and the more time we spend on it, the better it will be.</p>
<p><span id="more-243"></span>We are sorry for keeping you waiting. However, in the meantime we have at least released a trailer that you can find on the DOA <a href="http://bigbanggames.ca/games/deadonarrival/">page</a>.</p>
<p>Thanks for your patience,<br />
Big Bang Games</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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