Archive for January, 2010

Java Mouse Acceleration Tutorial

Alright, so you’re writing a java application. Do you want to find out whether or not the mouse is accelerating? Or do you want to know exactly how many pixels the mouse accelerated by? Well here’s a quick and simple tutorial to show you how to do this.

(this can also be applied to anything that has an x or y value and you want to know if it has accelerated, or how much it has accelerated by)
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Re-Release of Shark Bait v1.8

Here’s a quick game we made in ActionScript 2.0 in February of 2009 called Shark Bait. Since we lost everything from when the website went down, we figured we would post some of the games we had worked on in the past for you to enjoy. We have  recently gave it a few small updates and improved the collision.

Enjoy!
BBG

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Website Crashed

As you may have noticed, there isn’t too much on the Big Bang Games website anymore. Unfortunately we lost everything that was on the website, however, we plan to get things back up and running as soon as possible.

So welcome to the new site and visit back soon because were going to be officially announcing our newest game for the Xbox 360 Indie Games, as well as giving you details, and quite possibly a release date.

Big Bang Team

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